Everything you need to know about the season, how your scores count, and the side games. Short version: post your rounds, your best five make your average, lowest average wins.
The current season is the Winter Season 2026–27, running November 1, 2026 to March 31, 2027. Every round played between those dates counts toward it.
Nobody has to be at the Shack on the same night. Play when you can, post your round, and the standings update straight away. The season is one long stroke-play race. Tournaments and side games are separate extras (see below).
Danny posts six rounds this season:
His best 5 are +3, +4, +5, +6, +9, so the +12 drops off. Season average: (3 + 4 + 5 + 6 + 9) ÷ 5 = +5.4. To improve, he needs a round better than +9, which would knock that one out.
Simulator settings change scores a lot, so the season is only fair if everyone plays the same way. The group should settle these before the first round, and the commissioner can add the answers to the season’s description:
Your Shack Index is the club’s handicap. It takes your best 8 of your last 20 rounds (scored to par per 18) and multiplies the average by 0.96. You need 3 rounds to get one. Lower is better, and a “+” index means you average better than par.
The season table also shows a net average: the same best rounds, each with your Shack Index subtracted. It shows who’s playing above their usual level. A net of 0 means you played exactly to your index. Most rounds land a few strokes over, because the index is built from your better rounds. It’s for bragging rights only; the season is won on the real score.
The all-time board ranks everyone by Shack Index across every round ever posted.
Tournaments are one-off events for nights when the crew is together. They don’t change the season standings; wins and titles show on your profile.
Challenges run alongside the season:
Shots can be typed in or imported from a Foresight CSV export on the sim PC. The commissioner closes a challenge to crown the winner.